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Playstation 4 - 15 de Novembro (US); 29/11 no Brasil; R$ 4000(LOL!)

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eles deveriam ter focado esse programa em jogos VR apenas e anunciado dessa maneira, reduziria expectativas e deixava pra fazer um programa só de PS4 quando tivesse algum anúncio importante ou um trailer novo de algum dos big 3 (TLOU2, Death Stranding, Ghosts).

 

 

Path of Exile foi lançado no PS4, não requer PS+ pra jogar online como todo F2P, parece que a conversão ficou muito boa estou bem curioso pra testar

 

 

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Conan Exiles e The Surge na PLUS

 

The Surge queria testar, por ser um clone de Souls, mas era um que provavelmente nunca iria comprar. 

Conan desceram tanto o sarrafo que nem sei se vale o download. 

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quase comprei o The Surge algumas vezes hahahaha, ainda bem que esperei, eu curti bastante a demo e tô bem feliz com esse mês só por causa desse jogo, já esse Conan Exiles parece biriba, vou colocar na biblioteca mas não me animei.

 

 

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nem sabia que o suporte ao GT Sport ainda continuava

 

An update for Gran Turismo Sport has been released. The following is a list of the main features introduced:

Main Features Implemented
1. Cars
 - The following 5 cars have been added:
  ・Ferrari 250 GT Berlinetta passo corto CN.2521 '61
  ・Lamborghini Countach 25th Anniversary '88
  ・Lancia Stratos '73
  ・Super Formula Dallara SF19 Super Formula / Honda '19
  ・Super Formula Dallara SF19 Super Formula / Toyota '19

2. Campaign Mode
 - The following events have been added to the "GT League":
  ・Amateur League: "Super Formula Championships"
  ・"FF Challenge" Rounds 6 and 7
  ・"MINI Challenge" Rounds 4 and 5
  ・"Nostalgic Car Festival" Rounds 4 and 5
  ・"La Festa Cavallino" Rounds 6 and 7
  ・"Lamborghini Cup" Rounds 6 and 7
  ・"Gr.1 Prototype Endurance Series" Round 5
 - "AUTOPOLIS INTERNATIONAL RACING COURSE" has been added to the Circuit Experience. 

3. Scapes
 - “Cherry Blossoms – Heralds of spring” has been added to the special featured section.

4. Brand Central
 - “Super Formula” has been added to the Asia-Pacific region lineup.
 
5. Museum
 - The "Super Formula" section has been added to Brand Central.

6. Physics Simulation Model
 - A number of vehicle types are now able to utilise an "Overtaking System" to assist with overtaking during a race. You can map the "Overtake" to any button on the controller by going into the [Controllers] settings in the Options menu. Please see the "Overtaking System Information" section below for specific details regarding these new functionalities in-game (as of Update 1.36). 

7. Options
 - "Overtake" functionality has been added. This can be mapped to a controller button.

8. Lobby
 - "Overtaking System Usage Time Multiplier" option has been added to the "Settings" menu of the Custom Race.

9. Downloadable Content (DLC)
 - Cars priced from 200,000 Cr. to 1,000,000 Cr. in-game can can now be purchased through the PlayStation™Store.

Overtaking System Information
- Increased Engine Output:
 ・Super Formula Dallara SF19 Super Formula / Honda '19
 ・Super Formula Dallara SF19 Super Formula / Toyota '19

- Kinetic Energy Recovery System (KERS)
Consumes kinetic energy stored in batteries, etc. to provide power assistance using a motor. Activating “Overtake” will provide the maximum power assistance rate:
 ・Dodge SRT Tomahawk X Vision Gran Turismo
 ・Dodge SRT Tomahawk GTS-R Vision Gran Turismo
 ・Dodge SRT Tomahawk S Vision Gran Turismo
 ・INFINITI CONCEPT Vision Gran Turismo
 ・LEXUS LF-LC GT “Vision Gran Turismo”
 ・NISSAN CONCEPT 2020 Vision Gran Turismo
 ・Toyota Toyota FT-1 Vision Gran Turismo

- Drag Reduction System (DRS)
Uses moving wings to reduce air resistance during operation. This was previously performed automatically, but is now a manual function. Additionally, the DRS can only be activated while in an overtaking zone:
 ・McLaren P1 GTR
 ・Mercedes-AMG F1 W08 EQ Power+ 2017
 ・Mercedes-AMG F1 W08 EQ Power+ (Color Variation) 2017

Other Improvements and Adjustments
- Fixed an issue wherein with the transmission set to [Manual], the gear shifts could be performed faster when using a H-pattern shifter in manual-clutch mode than with a paddle shift or Wireless Controller. (The following controller were affected: Thrustmaster TH8A Add-On Shifter, Thrustmaster TH8 RS Shifter, Logitech Driving Force Shifter, Fanatec ClubSport Shifter SQ);
- Fixed an issue in "Sport" mode wherein forced Time Penalties wouldn’t function correctly in the automated penalty zone;
- When performing a gear change using an H-pattern shifter and clutch, and with the transmission set to [Manual], a grinding sound effect will now be played when the revs are not matching;
- Various other issues have been addressed.

Thank you for your continued support and please continue to enjoy Gran Turismo Sport

 

An update for Gran Turismo Sport has been released. The following is a list of the main features introduced:

Main Features Implemented
1. Cars
 - The following 5 cars have been added:
  ・Ferrari 250 GT Berlinetta passo corto CN.2521 '61
  ・Lamborghini Countach 25th Anniversary '88
  ・Lancia Stratos '73
  ・Super Formula Dallara SF19 Super Formula / Honda '19
  ・Super Formula Dallara SF19 Super Formula / Toyota '19

2. Campaign Mode
 - The following events have been added to the "GT League":
  ・Amateur League: "Super Formula Championships"
  ・"FF Challenge" Rounds 6 and 7
  ・"MINI Challenge" Rounds 4 and 5
  ・"Nostalgic Car Festival" Rounds 4 and 5
  ・"La Festa Cavallino" Rounds 6 and 7
  ・"Lamborghini Cup" Rounds 6 and 7
  ・"Gr.1 Prototype Endurance Series" Round 5
 - "AUTOPOLIS INTERNATIONAL RACING COURSE" has been added to the Circuit Experience. 

3. Scapes
 - “Cherry Blossoms – Heralds of spring” has been added to the special featured section.

4. Brand Central
 - “Super Formula” has been added to the Asia-Pacific region lineup.
 
5. Museum
 - The "Super Formula" section has been added to Brand Central.

6. Physics Simulation Model
 - A number of vehicle types are now able to utilise an "Overtaking System" to assist with overtaking during a race. You can map the "Overtake" to any button on the controller by going into the [Controllers] settings in the Options menu. Please see the "Overtaking System Information" section below for specific details regarding these new functionalities in-game (as of Update 1.36). 

7. Options
 - "Overtake" functionality has been added. This can be mapped to a controller button.

8. Lobby
 - "Overtaking System Usage Time Multiplier" option has been added to the "Settings" menu of the Custom Race.

9. Downloadable Content (DLC)
 - Cars priced from 200,000 Cr. to 1,000,000 Cr. in-game can can now be purchased through the PlayStation™Store.

Overtaking System Information
- Increased Engine Output:
 ・Super Formula Dallara SF19 Super Formula / Honda '19
 ・Super Formula Dallara SF19 Super Formula / Toyota '19

- Kinetic Energy Recovery System (KERS)
Consumes kinetic energy stored in batteries, etc. to provide power assistance using a motor. Activating “Overtake” will provide the maximum power assistance rate:
 ・Dodge SRT Tomahawk X Vision Gran Turismo
 ・Dodge SRT Tomahawk GTS-R Vision Gran Turismo
 ・Dodge SRT Tomahawk S Vision Gran Turismo
 ・INFINITI CONCEPT Vision Gran Turismo
 ・LEXUS LF-LC GT “Vision Gran Turismo”
 ・NISSAN CONCEPT 2020 Vision Gran Turismo
 ・Toyota Toyota FT-1 Vision Gran Turismo

- Drag Reduction System (DRS)
Uses moving wings to reduce air resistance during operation. This was previously performed automatically, but is now a manual function. Additionally, the DRS can only be activated while in an overtaking zone:
 ・McLaren P1 GTR
 ・Mercedes-AMG F1 W08 EQ Power+ 2017
 ・Mercedes-AMG F1 W08 EQ Power+ (Color Variation) 2017

Other Improvements and Adjustments
- Fixed an issue wherein with the transmission set to [Manual], the gear shifts could be performed faster when using a H-pattern shifter in manual-clutch mode than with a paddle shift or Wireless Controller. (The following controller were affected: Thrustmaster TH8A Add-On Shifter, Thrustmaster TH8 RS Shifter, Logitech Driving Force Shifter, Fanatec ClubSport Shifter SQ);
- Fixed an issue in "Sport" mode wherein forced Time Penalties wouldn’t function correctly in the automated penalty zone;
- When performing a gear change using an H-pattern shifter and clutch, and with the transmission set to [Manual], a grinding sound effect will now be played when the revs are not matching;
- Various other issues have been addressed.

Thank you for your continued support and please continue to enjoy Gran Turismo Sport!


 

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Also, some upcoming cars leaked from the website :


Audi TT Coupe 3.2 quattro 2003
Gran Turismo X2014 Competition
Honda Fit Hybrid 2014
Porsche 962C 1988
Renault R8 Gordini 1966
Toyota Sprinter Trueno 3door 1600GT APEX (AE86) 1983

 

 

 

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Dreams vai receber um lançamento estilo Early Access dia 16 de Abril, custará 30 dólares mas vai ter um número limitado de cópias.

 

 

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esperava algo na media de 75-80

 

metacritic, pois open critic tem o layout mais nojento que foi possivel fazer , uma bagunca completa

 

 

 

https://www.metacritic.com/g00/game/playstation-4/days-gone

 

de quem gosto dos reviews

 

Apr 25, 2019
78
Days Gone has good gameplay foundations. The scarcity of supplies and ever-present threat of zombies put me on edge as much as it gave me options to escape by the skin of my teeth. But the inability to fully deliver on either the story or open world fronts makes it a title of both possibilities and limitations.
 
78
 
Apr 25, 2019
75
Days Gone has potential to be enjoyed as a nice survival experience, but its inconsistent story and boring missions make us feel like it should be a much better game.
75
 

Eurogamer

Apr 25, 2019

A frequently gorgeous, sadly generic open-world game that runs out of steam well before its extended play-time is over.

 

GAMESPOT 

50

I did a lot of things in Days Gone. I burned every single Freaker nest; I cleared every ambush camp; I maxed out my bike; I took out a few optional hordes just because. Like Deacon with Sarah, I kept going because I hoped to find something, to follow a thread to a possibly fascinating or satisfying or impactful conclusion. But at the end of it all, I'd only gotten scraps.

 

Hobby Consolas 87

Apr 25, 2019

87

Days Gone might be one of the most entertaining survival games we've ever played. It presents a strong narrative and systems that make the game always unpredictable. It may not be a "must have", but it sure is a damn fun video game.

 

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também achei que eles estragaram o layout do site, era melhor e mais simples antes, mas ainda prefiro o sistema de agregamento deles.

 

jogaria o Days Gone caso dessem ele na plus, mas tendo o TLOU2 a caminho fica difícil justificar a compra

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A bend anunciou que vai haver um post launch content de graça  pro Days Gone

 

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Survival difficulty mode tests players by daring them to beat the story with increased difficulty settings, no fast travel or Survival Vision, and an immersive HUD that removes maps and indicators from the gameplay screen. Every tweak and change made is designed to further immerse players and ratchet up the tension to make this the definitive survival experience.

 

Each week beginning in June, a new Bike, Horde, or Combat challenge will be deployed to test players even further. These challenges take key gameplay features of Days Gone, and twists them in unique ways to earn additional items and rewards. We’ll give you more information on the specific challenges down the road. Beating the Survival Difficulty and challenges won’t be in vain — players can earn new trophies and unique bike skins to show off in photo mode to prove they’re bonafide Days Gone survivors. Are you?

 

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Se não me falha a memória deram o Edith Finch pra PC na Epic Store também.

 

Anunciaram o próximo State of Play, só com 10 minutos não estou esperando nada de mais, apesar de que um dos admins da Resetera disse que vai ser melhor que o anterior (o que não precisa muito né?).

  • No details about PS5
  • Extended look at MediEvil
  • First look at a new title
  • Re-reveal of a third party game that was announced long ago (via ZhugeEX)
  • State of Play: episode 3 will return later in the year

 

 

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Esperava um State of Play mais longo no final de Maio, para a Sony não ficar completamente fora do hype da E3, mas pelo visto não vai ser o caso.

 

off - rumor rolando de que a From já vai anunciar outro jogo na E3. Com a Sony fora, deve ser novamente na conferência da MS (caso seja verdade).

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58 minutos atrás, Rodrigo disse:

Final Fantasy VII vindo aí? Hahahahahahaha 

 

Tem um zumzumzum fortissimo rolando que a conferencia da Square na e3 vai ser do tamanho das que a sony fez nos anos anteriores por causa disso.

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O EA Access vai ser lançado para o PS4 em Julho: https://www.polygon.com/platform/amp/2019/5/7/18535236/ea-access-subscription-ps4-games-price-release-date

 

37 minutos atrás, Cyco disse:

A Square que vai publicar o game dos Vingadores que a Crystal Dynamics tá fazendo né? Tem isso também.

 

Sim. A Square é dona da Crystal Dynamics.

 

Além do FFVII e do Avengers, espero que o jogo da Platinum também apareça na conferência da E3.

 

 

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Vamos ver como a EA vai trabalhar nessa biblioteca, já que o Xbox One tem vários jogos de 360 devido a retro, pode ser que a EA disponibilize alguns jogos a mais que funcionem no PS4 para compensar.

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A revista oficial do Playstation no Reino Unido fez uma matéria sobre o Granblue Fantasy ReLink e Versus https://gematsu.com/2019/05/granblue-fantasy-relink-and-versus-official-playstation-magazine-uk-preview-information-tidbits

 

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Granblue Fantasy: Relink

  • While Platinum Games left the project earlier in 2019, the bulk of what it built remains, including the level layout, character animation, and fighting systems.
  • Each character has their own fighting style and is tied to a certain weapon or weapon type.
  • The game progresses in a mostly linear fashion, but there will be additional activities. “You can pick up side-quests from the towns you visit along the way, and come and go between them as you please,” according to director Tetsuya Fukuhara.
  • Towns also act as lobbies where you can team up with other players online and take on missions. (You can also play solo, with the rest of the four-person party being AI-controlled.)
  • Regarding characters, Fukuhara said, “We know there are many fan favorites, so we’ll try to fit in as many as we reasonably can. It’s not possible to match the roster size of the original game, of course, and the development team has its hands full deciding who makes the final cut.”

Granblue Fantasy: Versus

  • Regarding eSports, Fukuhara said, “Many people think of fighting games when they hear ‘eSports,’ and that’s another genre we want to take a stab at. When the time comes to hold [Granblue Fantasy] Versus tournaments, we’ll be sure to deliver something great for fans of Granblue, eSports enthusiasts, and spectators alike.”
  • Regarding characters, Fukuhara said, “”We consulted with Arc System Works to see how they decided on which characters to include in the initial releases of Guilty Gear and BlazBlue… Great care is being taken to model every character’s movesets and animations to match with their originals and bring them to life.”
  • While Granblue Fantasy Versus will hinge around a weapons-based fighting system, “right now the battle system is completely different [from Arc System Works fighting games like Guilty Gear and BlazBlue],” according to Fukuhara. “It’s much slower compared to Guilty Gear and BlazBlue… Combos are simplified, and all special moves can be activated at the press of a button in Versus. I think this simple but deep system will allow for interesting strategies.”
  • There will be an story mode with an original story. “A very interesting ending is waiting,” Fukuhara teased.

 

 

O ReLink ainda não tem data mas o Versus está programado pra 2019

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