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Steam Deck - Portatil da Valve

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ahaha quase um ancapsu dos games, visão libertaria gamal

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Quando ele morrer e fizer algo no estilo jogador número 1 eu não ficaria surpreso :huahua:

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A pc gamer fez hands-on e arrumou uma serie de infos interessantes da valve




Once I picked up the Steam Deck, though, the size didn't seem to matter much. It's solid, but at 1.47 pounds, not too heavy to hold comfortably. It's wide, but the inputs are close enough to reach naturally. The button arrangement looks silly and top heavy in pictures, but fits with how you'll naturally grip the device.


Somehow that all fits in an 11.7-inch wide tablet, yet still looks like a far more polished and premium piece of hardware than any of the portable Windows devices you can buy today. 


But the time I did spend reassured me that its controls are comfortable and feel good under my thumbs, and that this new version of SteamOS is going to be the lynchpin of the Steam Deck's design.


The ambitious goal with the Steam Deck is to be able to play the entire Steam library—that's more than 50,000 games—at launch via Proton, Valve's tool for running Windows games on Linux. Doing that requires a whole lot of control options.


It took me maybe 10 seconds with the analog sticks to be certain I vastly prefer them to the Nintendo Switch's joycons. It helps that they're much bigger, with a fluid rotation and design I'd compare to an Xbox analog stick.


Don't worry about that B button—it may look like it's hanging off the edge of the Deck, but in use it's no problem. 


Valve said that most of the work needed to make the entire Steam library work on the Deck is on them, not individual game developers



"It's also a conversation that's going on with AMD," Coomer explains, "to make sure that, at the BIOS level, we can accommodate that. So there's nothing to indicate to us yet that there'll be any issues with Windows 11 ... "In our hands-on time with the Steam Deck itself we've been hugely impressed with how the new SteamOS 3.0 UI looks and feels on the handheld machine. It's a console-like experience that you're going to struggle to emulate on a Windows 11 system. 


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Steam Deck Won’t Receive a Performance Boost When Docked

Valve says you shouldn't expect a boost in frame rates when playing on the Steam Deck while using its dock.




The Steam Deck has drawn comparisons to the Switch in numerous ways since Valve unveiled it, from its form factor to how it’s going to be able to double as both a handheld and a more traditional console (or, well, PC) when used with a dock. With you do use it with a dock, however, it won’t see any boosts to frame rates, according to Valve.


The Steam Deck will be targeting – at minimum – 30 FPS an 800p for all the games that it runs, and while you can, of course, get higher resolutions when docking it to screens capable of them, the frame rate isn’t something that will see a boost because of docking. That’s according to designer Greg Coomer, who recently spoke with PC Gamer about the same.


“We didn’t choose to make it a really high priority design target,” Coomer said when asked if the feature should be expected from the device. “We felt that it was actually better all things considered to not modify based on docked status or mobile status.”


“We really wanted to prioritize for using it in what we thought would be the highest use case, which is actually mobile,” he elaborated. “And so since we were focusing on that, and we chose like a threshold where the machine will run well, and with a good frame rate with AAA games in that scenario. We didn’t really feel like we should target also going after the dock scenario at higher resolutions. We wanted a simpler design target and to prioritize that.”


The Steam Deck is launching this December in select regions of the world, though as you’d expect, stocks are going to be limited. Valve is planning on sending out more waves of stocks throughout 2022.



"Não tem performance boost quando no modo dock..."   ...até comunidade dos "homebrews" colocar as mãos em cima. :lolmor: 

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Valve is working with AMD to make the Steam Deck Windows 11-ready
Valve has been focused on Windows support




Valve is aiming to make its Steam Deck handheld gaming PC ready for Windows 11. While we’ve known for weeks that the Steam Deck can run Windows, it wasn’t clear how well this would be supported by Valve, or whether an option for a Trusted Platform Modules (TPM) would be enabled to get Windows 11 on the Steam Deck.


Now, Valve has confirmed it has been heavily focused on Windows support. “There’s work looking at TPM just now,” says Greg Coomer, a Valve Steam Deck designer, in an interview with PC Gamer. “We’ve focused so much on Windows 10, so far, that we haven’t really gotten that far into it. Our expectation is that we can meet that.”


Valve is working with AMD to make sure that TPM is supported at a BIOS level, and that the Steam Deck is ready for Windows 11. “So there’s nothing to indicate to us yet that there’ll be any issues with Windows 11,” explains Coomer.


That sounds encouraging for the ability to install Windows 11 on the Steam Deck once it launches later this year. While the handheld device will ship with SteamOS, a custom version of Linux, Valve will support Windows installations.


So why would you want Windows on the Steam Deck? Valve is still working on getting games with anti-cheat to run out of the box on this handheld, and it’s not guaranteed that titles like Apex Legends, Destiny 2, PUBG, Fortnite, and Gears 5 will work without Windows. “We’re working with BattlEye and Easy Anti-Cheat to get support for Proton ahead of launch,” says Valve.


The Steam Deck uses Valve’s Proton software to get a lot of officially unsupported Windows games to run on the device, but anti-cheat has been the biggest headache for Proton in recent years. Windows support avoids the obvious compatibility issues here, but it will bring with it an interface that isn’t tailored to a 7-inch screen, and lots of unknowns until we see just how well the OS works on the Steam Deck.


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