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14 horas atrás, psg1 disse:

Ja que paladina é uma desnaturada que não posta mais aqui...

Mais um indicio de switch pro na boca do forno. Esse jogo é BEM pesado mesmo no ps4 pro.

Mas é um dos melhores rpgs da geração

Não vai ser exclusivo.

Editado por Sailor Paladina

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Capturas do "Tubão", perdão. Quando começar a aparecer algo melhor eu trago para cá. 

 

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Editado por Marcelo Roffer

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Imagens Direct Feed como havia prometido prezados:

 

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:lolmor:

Editado por Marcelo Roffer

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Cadê @qqt ? Estávamos comentando algo sobre isso outro dia:

 

Mushihimesama now available for Switch; Espgaluda II and DoDonPachi Resurrection coming in 2021

Three Cave shoot 'em ups appear on Switch.

 

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Publisher Live Wire and developer Cave have released fantasy shoot ’em up Mushihimesama for Switch via the Nintendo eShop for $19.99 / €16.99 / 2,500 yen with English, Japanese, and Chinese (Simplified and Traditional) language support, as well as announced plans to release both Espgaluda II and DoDonPachi Resurrection in 2021.

 

https://www.gematsu.com/2021/06/mushihimesama-now-available-for-switch-espgaluda-ii-and-dodonpachi-resurrection-coming-in-2021

 

 

Editado por Marcelo Roffer

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Ô porra.

 

Bem, tanto Mushihimesama quanto Dodonpachi tem pra Steam, então meh. Mas ESPGaluda II tava perdido no 360, uma boa esse relaunch.

 

Os jogos da Cave que ainda estão perdidos em consoles antigos são do Dai Ou Jou, ESPGaluda I e Mushihime Futari.

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Agora, Marcelo Roffer disse:

Astria Ascending launches September 30

 

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Astria Ascending will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, and PC via Steam and the Epic Games Store on September 30, publisher Dear Villagers and developer Artisan Studios announced.

 

Dear Villagers also released a new trailer introducing the game’s eight playable Demi-gods:

 

 

 

https://www.gematsu.com/2021/06/astria-ascending-launches-september-30

 

 

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acho que foi ate bom a nintendo nao anunciar o switch pro

 

que anuncie em 2022

tem que ter visao, a nintendo nao perde base se lancar o proximo aparelho. e so fazer multi cross ai uns 2 anos

 

o jogo ja e feito para switch e switch next com alguns tweaks esses que a nintendo lanca que na sao parametro grafico nenhum.

 

e qdo e um jog grande que a nintendo lanca raramente , que a nintendo vende ai 10 milhoes pra cima, a nintendo tem banca para desenvolver bem duas versoes, assim como fizeram com rise of tomb raider. versoes especificas que vao alem de um simples tweak

 

de quebra , o switch pro pode comecar a receber ports de thirds dessa geracao muito mais do que o switch normal teria

 

e ela ganha bem mais seguindo esse caminho

 

o caminho de um aparelho que receba ja varios jogos multis e muito mais lucrativo do que um aparelho que so puxa a resolucao (que usuario de switch nao liga) e ainda fica restrito de receber ports da nova geracao

 

tem uma exceções ai, mas na maioria dos thirds aaa ignoram o switch

 

 

Editado por Alucard

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Lulu.....  Pois bem, vamos ao que interessa:

 

Metroid Dread amiibo Functionality Revealed

Both figures can be used once per day

 

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Alongside the excellent news that Metroid Dread is blasting onto Nintendo Switch this October, yesterday's Nintendo Direct also revealed the existence of two brand new Metroid amiibo – a new Samus figure and the terrifying E.M.M.I.

 

The presentation stopped short of telling us how these figures can be used in-game, but their functionality has now been revealed thanks to the official Nintendo website.

 

First up, the new Samus figure can be scanned in to give you an extra energy tank to increase your health by 100. After that, you can continue to scan her in once a day to receive health. The E.M.M.I figure works similarly, granting you a Missile+ tank on its first scan, increasing Samus' missile capacity by 10. From there, you can scan it once per day to replenish your missiles.

 

The figures are launching in a double-pack alongside the game on 8th October.

 

https://www.nintendolife.com/news/2021/06/metroid_dread_amiibo_functionality_revealed

 

 

Deviam ter usado a pose da box art/cover do jogo para a Samus. Essa ai está meio estranha... Dependendo do preço que aparecer por aqui vou acabar comprando do mesmo jeito :lolmor:

 

Edição especial "coisa linda" do jogo:

 

yep-well-have-all-that-thank-you-very-mu

 

Boa sorte para quem for tentar comprar esse ai. 

 

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Olha só que pessoalzinho fudido e amargurado que são esses Xbots. Acham que jogo nenhum mais tem valor por receberem aquele monte de jogos meia bunda no GamePass fazendo suas falcatruas de renovação eterna por 5 dólares ou com promoção de Trident e, não conseguem aceitar que a maior audiência da falecida E3 foi para a Nintendo. Não entra na cabeça deles que o publico está mais interessado nos jogos que foram apresentados lá do que no "Show do GamePass" e seus joguetes multiplayers de matar hordas:

 

 

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Bayonetta 3 is ‘progressing well’ behind the scenes, insist Nintendo execs

NINTENDO’S BILL TRINEN CONFIRMS THAT PLATINUMGAMES’ SEQUEL IS STILL ALIVE AND WELL

 

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Bayonetta 3 is still very much in development and is making good progress, according to Nintendo executives.

 

In a video interview with GameSpot’s Tamoor Hussain, Nintendo of America’s senior product marketing manager Bill Trinen and senior director of localisation Nate Bihldorff were asked why PlatinumGames‘ title wasn’t shown during Nintendo’s E3 2021 Direct presentation.

 

“Where is Bayonetta 3?” Hussain asked. “Does it still exist? We’re dying out here. Are you going to show it to us again? What’s the deal here?”

 

“It definitely still exists, I can confirm it,” Bihldorff replied.

 

“I will even go one further,” Trinen added, “and say not only does it exist, but it’s progressing well.

 

“We like to show things whenever we’re ready to show them, and certainly we like to show things when the developer’s ready to show them. So we didn’t have it at E3, but stay tuned.”

 

The Nintendo-published third entry in the Bayonetta action series was first announced via a brief teaser at The Game Awards in December 2017, but nothing has been seen of it since.

 

Bayonetta series designer Hideki Kamiya said in an interview in January this year that he hoped to provide a long-awaited update on Bayonetta during the coming months.

 

Asked in 2019 if the lengthy silence surrounding Bayonetta 3 was indicative of Platinum’s grand ambitions for it, studio head Atsushi Inaba told VGC: “Yes, it’s going to be a high quality title and we’re putting our all into it,” Inaba said. “That is what you’re seeing [with the silence].”

 

Inaba previously revealed that Platinum was trying to move away from “an orthodox development process” with Bayonetta 3.

 

“With Bayonetta 1 and 2 we had basically an orthodox development process, at least for us,” he told VGC. “We did stage one, then stage two, then stage three and built up the drama and the pacing chronologically.

 

“For Bayonetta 3, we can say that we learned enough from making the past two games to change our process in a way that’s different to what I just described.”

 

In addition to Bayonetta 3, Platinum is working on Project G.G., the action game featuring a giant hero described as the “climax” to Kamiya’s superhero trilogy, following Viewtiful Joe and The Wonderful 101.

 

https://www.videogameschronicle.com/news/bayonetta-3-is-progressing-well-behind-the-scenes-insist-nintendo-execs/

 

 

Mermão, vou te falar que depois da confirmação de que Babylon Fall está ( e pelo jeito vai ser) uma merda, não tem nada que esses caras digam que não vá me deixar preocupado com estado de desenvolvimento de Bayonetta 3. Só fico tranquilo depois que ver um gameplay de pelo menos uns 10 minutos dessa pourra. 

 

É bom que aquele japa putanheiro do Kamiya não ferre com minha Cereza linda.

 

Editado por Marcelo Roffer

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Vi o trailer do pokemon Unite, cara esse jogo deve vender demais!

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38 minutos atrás, Beck disse:

Vi o trailer do pokemon Unite, cara esse jogo deve vender demais!

 

É F2P!

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The Lego Luigi toy interacts with Lego Mario in a two-player mode

THE UPCOMING LUIGI STARTER COURSE WILL LET TWO PEOPLE PLAY TOGETHER

 

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Lego has revealed that its upcoming Lego Luigi figure will interact with the Lego Mario figure.

 

This will allow two people to play with the interactive Lego Super Mario stages together, either co-operatively or competitively.

 

“Connect Lego Luigi with Lego Mario for 2-player action,” Lego’s announcement states.

 

“This new super-interactive way of playing enables children to explore the unique courses they build with a friend or family member.

 

“Together they can earn bonus digital coins for in-sync actions like flipping and jumping, and share extra rewards for defeating enemies and completing challenges as a team.

 

“Or they can change things up and compete against each other.”

 

Nintendo revealed Lego Luigi in April, the day after it had been listed early on Amazon China. The week prior to its reveal, a firmware update caused the Lego Mario toy to start calling out for Luigi in its sleep.

 

The Lego Luigi Starter Course will be released on August 1, alongside the Bowser’s Airship playset that had previously been leaked by Amazon Australia.

 

The first range of Lego Super Mario sets launched in August 2020. As well as the Mario Starter Course, which contains the electronic Mario toy needed to interact with the other courses, other expansion packs featured the likes of Yoshi, Toad and Bowser, but there has been no Luigi figure to date.

 

The Lego Group stated last month that Super Mario was “one of the company’s most successful theme launches”. The company has previously said it hopes to have a “long and fruitful” relationship with Nintendo.

 

https://www.videogameschronicle.com/news/the-lego-luigi-toy-interacts-with-lego-mario-in-a-two-player-mode/

 

 

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Nintendo "Holding Back" On Name Of New Zelda Game To Avoid Revealing Too Much

"You'll just have to stay tuned"

 

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Nintendo's given us our first proper look at The Legend of Zelda: Breath of the Wild sequel, and while we loved every second of it, one thing we would like to know is the game's name.

 

As fun as it is calling it the sequel to BOTW and Breath of the Wild 2, we really would like a name. Sadly, it appears that won't be happening anytime soon. During an interview with IGN, Nintendo's Bill Trinen explained how the company was holding off on a title reveal in fear it might give too much away.

 

“As for why we’re holding back on the name, you’ll just have to stay tuned because, obviously, Zelda names are kind of important... Those subtitles… they start to give little bits of hints about maybe what’s going to happen.”

 

As noted by Bill, fans will just have to "stay tuned". Past titles in the series have had some pretty obvious connections to major parts of the storytelling, so it's understandable Nintendo might not want to give away any key information right now.

 

The sequel to The Legend of Zelda: Breath of the Wild is currently targeting a 2022 launch date. 

 

https://www.nintendolife.com/news/2021/06/nintendo_holding_back_on_name_of_new_zelda_game_to_avoid_revealing_too_much

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Zelda: Skyward Sword HD Will Have "Various Quality-Of-Life Enhancements", Nintendo Says

"Including refinements to player tutorials"

 

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The Legend of Zelda: Skyward Sword HD is now less than a month away, yet Nintendo still hasn't actually told us all that much about the improvements we can expect to see over the Wii original.

 

We do know that the revamped Switch release will have "smoother and more intuitive" controls and a new button-only control option, as well as an improved fast travel system (although that one's locked behind an amiibo), but the Wii U remakes of both Twilight Princess and The Wind Waker went a little beyond this, both including very welcome gameplay tweaks that improved each game's pacing.

 

Skyward Sword HD's improved fast travel sounds like the sort of thing that could rival the new features found in those Wii U ports, but if that's locked behind an amiibo, surely there'll be something more that'll make the idea of double-dipping seem worth it to those who've played the original?

 

Well, Nintendo's website has a quick list of improvements we can expect to see, including a section on quality-of-life enhancements. It specifically highlights "refinements to player tutorials and general guidance," so basically, Fi's been dialled down a bit, do we think?

 

- Enhanced performance
- Improved motion controls with the Joy-Con controllers
- All-new button controls, allowing you to choose your style of play
- Various quality-of-life enhancements, including refinements to player tutorials and general guidance throughout the adventure

 

Are you hoping for more clarification on the improvements Skyward Sword HD will bring? Will you wait to hear more, or will you be buying the game regardless?

 

https://www.nintendolife.com/news/2021/06/zelda_skyward_sword_hd_will_have_various_quality-of-life_enhancements_nintendo_says

 

Zum zum de que vão mesmo vir também os "Remasters" (versão de 3DS RE remasterizadas...) de Ocarina of Time e Majoras Mask para o NS, mas não vai ser em coletânea por tempo limitado como aconteceu com aquela putaria de Mario. Virão separadamente com anuncio pós lançamento de Zelda SS HD e para ir segurando a onda dos fãs até o lançamento da sequencia de BoTW. Devem intercalar junto de WW e Twilight Princess HD cada um com seu preço individual como já haviam rumores junto de Zelda SS HD.  

 

Agora só no TGA 2021 para ver se rola mesmo ou se a Nintendo fizer algum Direct no trajeto até lá.

 

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Nintendo To Give Forever Entertainment "Significant Financial Support" In New Publishing Deal

"Several" Switch games are coming

 

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Forever Entertainment SA has announced a new publishing deal with Nintendo which will see the studio receive financial backing to launch "several" games on Switch.

 

Details of the agreement have been shared in a new report filed today, 22nd June; it notes that Forever Entertainment will be granted "significant financial support from Nintendo... to release several titles on Nintendo Switch." Release dates for these games "will be communicated in separate ongoing reports."

 

Forever Entertainment has already released lots – and we mean lots – of games on Switch, including last year's Panzer Dragoon: Remake which, in our opinion, sadly didn't nail the landing. Of course, the company has also recently teamed up with Square Enix to remake "several" games from the same as yet unannounced series. It certainly sounds busy.

 

We'll make sure to keep an eye out for more on this in the coming months, but in the meantime, let us know what you think could come from this new deal. Could we be getting brand new games, or has Nintendo opted to hire Forever Entertainment to throw out a series of remakes, too?

 

https://www.nintendolife.com/news/2021/06/nintendo_to_give_forever_entertainment_significant_financial_support_in_new_publishing_deal

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1 hora atrás, Phalk disse:

 

É F2P!

Ah mas deve ter venda de personagens/skins/ a porra toda.

MAs bacana ser f2p, torço que saia para celular um dia.

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Knights in the Nightmare Remaster announced for Switch, iOS, and Android

Due out in 2021 in Japan.

 

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Sting has announced Knights in the Nightmare Remaster for Switch, iOS, and Android. It will launch in 2021 in Japan.

 

The strategy shoot ’em up RPG first launched for DS in September 2008, followed by PlayStation Portable in April 2010. Both versions were released by Atlus in the west.

 

Here is an overview of the PlayStation Portable version, via the back of its packaging:

 

About

 

Somewhere between heaven and the underworld, a mysterious Wisp is re-awakening the souls of the dead to confront the evil that took their lives and kingdom. Control this spirit and command fallen knights in this captivating story of loss and redemption.

 

Key Features

 

- Experience the dark events that decimated a kingdom from three different perspectives.

 

- Complex tactics plus frantic bullet hell action on the PlayStation Portable system.

 

- A PlayStation Portable-exclusive chapter lets you experience the story of Princess Yggdra.

 

https://www.gematsu.com/2021/06/knights-in-the-nightmare-remaster-announced-for-switch-ios-and-android

 

Trailer da versão DS do jogo para quem tiver curiosidade:

 

 

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