Ir para conteúdo
RPG Forever Ever!!!

Deêm adeus a Sega.. 1 min de silencio - Persona 5 Musou

Posts Recomendados

Sega to engage in ‘Remaster-Remake-Reboot’ plan to bring life to old IPs

https://www.nme.com/news/gaming-news/sega-to-engage-in-remaster-remake-reboot-plan-to-bring-life-to-old-ips-3078448

 

Dei uma passada de olho na apresentação dos últimos resultados e comentam que o Lost Judgment teve vendas boas por enquanto.

De resto é o que o artigo fala, vão trazer muitos remasters, remakes e reboots. Tentarão reviver e consolidar mais IPs. Não confio muito na capacidade da Sega nisso mas irei acompanhar a empreitada.

Sonic Mania e SoR4 acho que deixaram a bola cair. Há rumores que o Sonic Mania 2 foi cancelado devido a desentendimentos dos desenvolvedores com a Sega americana. O SoR4 a empresa que desenvolveu foi comprada e me parece que vai parar aí.

 

Uma coisa interessante é que falam que com a compra da Atlus eles ganharam 2 coisas: IPs de RPGs e um time de localização muito bom. Citam que foi por isso que o Yakuza cresceu no ocidente.

E outra, ainda bem que reconhecem que estão atrasados em muitas coisas e estão tentando correr atrás do prejuízo.

 

Compartilhar este post


Link para o post

Sega to spend billions on super games and acquisitions

https://metro.co.uk/2021/11/08/sega-to-spend-billions-on-super-games-and-acquisitions-15562694/

 

"As if that wasn’t enough, the most recent fiscal year results from parent company Sega Sammy show that its looking to invest approximately ¥100 billion (over £650 million) into not just the super game initiative but also acquisitions.

In fact, investment is a key part of Sega’s long-term strategy, with a collective ¥250 billion (about £1.6 billion) set aside to be spent on domestic and overseas investments, acquiring new franchises, creating new businesses, and strengthening its own resources."

Compartilhar este post


Link para o post

Novo vídeo do Company of Heroes 3

 

 

8 anos depois, finalmente a Relic está tomando jeito?

AoE4 teve boas notas e CoH3 parece bem promissor.

 

Compartilhar este post


Link para o post

Shin Megami Tensei V sales far outpace recent big RPGs’ UK launch sales

https://www.nintendoenthusiast.com/shin-megami-tensei-v-sales-launch-uk-smt5-bravely-default-ii-tales-of-arise/

 

...when it comes to Shin Megami Tensei V sales, “Launch boxed sales are 60% higher than February’s Bravely Default II (also Switch), 43% higher than June’s Monster Hunter Stories 2 (Switch again) and 23% higher than September’s Tales of Arise (PlayStation and Xbox platforms).

  • Gostar 1

Compartilhar este post


Link para o post

 

 

Yakuza Series Developer Ryu Ga Gotoku Studio Is Working On A New IP

 

RyuGaGotokuStudio-768x405.jpg

 

Speaking during an interview with Famitsu, Ryu Ga Gotoku Studio Director Masayoshi Yokoyama has confirmed that the Yakuza developer is beavering away on a fresh IP.

 

“We’re also working on unannounced titles outside of [Yakuza and Judgment],” said Yokohama-san, adding, “We will continue to cherish the Judgement series.”

 

Presumably the latter comment is in wake of the uncertainty of the Judgment franchise, after a reported dispute between Ryu Ga Gotoku Studio and the talent agony for lead actor Takuya Kimura.

 

Regardless, this is the first confirmation we have that the company is working on fresh IP, and it’ll be interesting to see if they choose to deviate from the action-adventure trappings we’ve become accustomed to. Having said that, they did mix things up with Yakuza: Like A Dragon, which ditched its arcade brawling for turn-based RPG combat.

 

Last month, Toshihiro Nagoshi, who lead development of the Yakuza franchise at Ryu Ga Gotoku Studio, confirmed he had departed SEGA for NetEase.

 

https://www.psu.com/news/yakuza-series-developer-ryu-ga-gotoku-studio-is-working-on-a-new-ip/

 

Editado por Marcelo Roffer

Compartilhar este post


Link para o post

Boas notícias, Lost Judgment parece ter vendido bem e devem continuar com a série.

Tem uma IP nova em desenvolvimento e a continuação de Yakuza.

Como o estúdio tem mais de 300 pessoas precisa estar a todo vapor e lançando jogos constantemente.

Compartilhar este post


Link para o post

Versão Switch do 13 Sentinels.

Ainda falta a versão para PC, né Atlus?

 

 

  • Gostar 1

Compartilhar este post


Link para o post

Opa, espero que anunciem versão PC.

Compartilhar este post


Link para o post

Sega opens new studio in Sapporo

https://www.gamesindustry.biz/articles/2022-01-11-sega-opens-new-development-studio-in-sapporo

 

Um pouco mais sobre o estúdio de Sapporo.

É um indício de que vai se dedicar a jogos online estilo PSO2.

 

"Sega Sapporo will be led by Takaya Segawa, formerly chief producer on Phantasy Star Online 2. He joined the company in 1992 as a designer."

 

Compartilhar este post


Link para o post
(editado)

Os sites tão falando como se a SEGA estivessem saindo do mercado de arcarde... Esse cara explica que não é isso o que tá acontecendo. Compraram apenas a divisão que tem lojas de arcade no JP, mas produção de jogos arcade (a maioria a gente nunca ouviu e nem vai ouvir falar pq Brasil não tem mais disso) ainda vai continuar.

 

 

Editado por Kenshin Br
  • Gostar 1

Compartilhar este post


Link para o post

Sega lucrando

 

Sega raises forecasts after strong game sales in holiday quarter

https://www.gamesindustry.biz/articles/2022-02-10-sega-raises-forecasts-after-strong-game-sales-in-holiday-quarter

 

Citar

Sega Sammy is optimistic as it approaches the end of its financial year, raising full-year forecasts following strong game sales and the recovery of other segments in its most recent quarter.

The company released its results for the nine months ended December 31, including overall sales of ¥236.8 billion ($2 billion), up 12.6% year-on-year.

Both operating and ordinary income more than doubled during that time; operating rose 141.5% to ¥32.6 billion ($281.6 million), while ordinary was up 165.6% to ¥33.4 billion ($288.5 million).

 

Profit attributable to owners of parent was reported as ¥29.5 billion ($254.8 million). For the same period last year, it was a loss of ¥6.2 billion ($53.5 million)

Looking specifically at Entertainment Contents, which handles Sega's video games business, the publisher specifically cited strong performances from Shin Megami Tensei V, Football Manager and Super Monkey Ball: Banana Mania -- all of which were released in Q3 (three months ended December 31).

 

This quarter saw sales of new games reaching ¥13.1 billion ($113.1 million), with back catalogue titles contributing ¥6.5 billion ($56.1 million).

This was roughly on par with the previous quarter (three months ended September 30, 2021). New game sales were recorded at ¥13 billion ($112.3 million), with sales of back catalogue at ¥6.7 billion ($57.9 million).

 

For the nine-month reported, Entertainment Contents' overall sales were up 6.1% to ¥177.9 billion ($1.5 billion). Ordinary income was reported as ¥36.8 billion ($317.8 mllion).

Other segments at Sega Sammy -- including its pachislot/pachinko and resort businesses -- also improved, due in part to lulls in COVID-19 concerns and the lifting of Japan's state of emergency back in September.

As a result, the company revised its forecast for the full financial year. This was also attributed to the strong performances from its video games division -- with Total War: Warhammer 3 still to come, launching next week -- and its improved ability to procure components for pachinko and pachislot machines.

Sega Sammy now expects sales to reach ¥315 billion ($2.7 billion), as opposed to the previous forecast of ¥305 billion ($2.6 billion).

 

Operating income is expected to rise from ¥23 billion ($198.6 billion) to ¥31 billion ($267.7 million), with ordinary up from ¥21.5 billion($186.7 million) to ¥30 billion ($259.1 million).

Finally, Sega Sammy estimates profits will reach ¥26.5 billion ($228.9 million), up from the ¥15 billion ($129.5 million) previously forecast.

Last month, the company announced it was selling the remainder of its arcade business to Genda, ending its 56-year run in the Japanese arcade space.

 

Compartilhar este post


Link para o post

Atlus anuncia Soul Hackers 2

Multiplataforma e lançamento mundial com 1 dia de diferença do Japão em Agosto. É a Sega influenciando a Atlus para embarcar na onda multi e lançamento mundial simultâneo.

 

Soul Hackers 2 announced for PS5, Xbox Series, PS4, Xbox One, and PC

https://www.gematsu.com/2022/02/soul-hackers-2-announced-for-ps5-xbox-series-ps4-xbox-one-and-pc

 

 

Compartilhar este post


Link para o post
25 minutos atrás, Ryo disse:

Atlus anuncia Soul Hackers 2

Multiplataforma e lançamento mundial com 1 dia de diferença do Japão em Agosto. É a Sega influenciando a Atlus para embarcar na onda multi e lançamento mundial simultâneo.

 

Soul Hackers 2 announced for PS5, Xbox Series, PS4, Xbox One, and PC

https://www.gematsu.com/2022/02/soul-hackers-2-announced-for-ps5-xbox-series-ps4-xbox-one-and-pc

 

 

 

 

Postei la no rpg chapa

 

Grande anúncio, principalmente pra quem nao jogou smt V por.nao ter DS.

 

 

Eu joguei o soul hackers de ps1 e obviamente jogarei este até cair oa dedos.

Compartilhar este post


Link para o post

Atlus Counts 316 Employees as of September 2021

https://personacentral.com/atlus-employees-2021/

 

Matéria interessante sobre o crescimento da Atlus após a compra pela Sega no final de 2013

 

Reported Employee Number Per Year

-April 2014: 121 employees

-April 2017: 210 employees

-January 2018: 250 employees

-October 2018: 270 employees

-October 2019: 300 employees

 

 

Atlus Company Expansion & Goals
The steady growth is to achieve Atlus’ company goals, outlined in a recruitment page published in April 2017:

 

*Atlus stated that they were a medium sized developer in the 10-12th class range in the games industry. Their brand power was growing dramatically with the expansion of their userbase due to key titles such as Persona, Shin Megami Tensei and Etrian Odyssey. The company’s reception in the West was increasing accordingly, as well. Atlus aimed to be a 5th class company in the games industry by creating new IP and further growing existing series, with “originality and empathy” as the principle policy.

*Atlus planned to increase the number of major positions at their company such as planners, programmers, and designers in order to achieve a stable sales goal of 1 million units annually.

 

As Atlus has been moving towards those objectives, Atlus’ focus on simultaneous releases and global marketing has grown, substantiated with the November 2021 job listing detailing an “Overseas Business Promotion Team.”

Compartilhar este post


Link para o post

Coletânea dos Sonics do Megadrive remasterizados e com extras

 

 

 

E Megaten 5 passou de 1 milhão de cópias vendidas 

Compartilhar este post


Link para o post

Se não cagam na entrada, cagam na saída.

Fora que fizeram um esquema macarrônico com DLCs para ter acesso aos extras. Poderiam aprender com a Capcom...

Compartilhar este post


Link para o post

e ai alguma chance de persona 5 sair para pc ?

 

Compartilhar este post


Link para o post
Em 25/04/2022 em 22:43, Alucard disse:

e ai alguma chance de persona 5 sair para pc ?

 

Indo pelo que soltaram no balanço anual dá para ter alguma esperança. Remaster já é praticamente sinônimo de port. Como querem aumentar os touchpoints das suas IPs, então dá para inferir que farão isso com a série Persona, que é um dos pilares da empresa junto com Sonic, Yakuza e Total War.

 

A Sega tem muitos remakes e remasters para lançar

https://www.eurogamer.pt/a-sega-tem-muitos-remakes-e-remasters-para-lancar

Compartilhar este post


Link para o post

Crie uma conta ou entre para comentar

Você precisar ser um membro para fazer um comentário

Criar uma conta

Crie uma nova conta em nossa comunidade. É fácil!

Crie uma nova conta

Entrar

Já tem uma conta? Faça o login.

Entrar Agora

  • Visualizando este tópico:   0 membros online

    Nenhum usuário registrado visualizando esta página.

×

Informação Importante

Ao utilizar este site, você está automaticamente concordando com os nossos Termos de Uso e regras..