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The Order 1886 - Playstation 4

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Corri aqui para postar isso... 65 no IGN e 5.0 no Gamespot.

 

Cody amarrou gostando do meu GOTY ;(

Editado por RickNGC

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Vamos ver... quero jogar mesmo assim pq tem muito jogo bacana com notas baixas. Mas confesso que já esperava essas notas depois das informações que vazaram.

 

No Metacrict muitos outros sites de games tem avaliado com nota 8.

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  IGN: 6.5

 

The basic conflict at the heart of The Order: 1886 is that considerations for a cinematic approach are prioritized above the needs of basic gameplay. Its best aspects are its stunning looks, atmosphere, and style – which are truly fantastic – and entertaining fiction. But the shallow, slow, and generic quick-time event-riddled gameplay make it feel like an experience that would've been better served by a non-interactive movie than a game. With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it.

 

Gamespot: 5

 

    What, then, to make of The Order: 1886? It is, at best, perfectly playable, and lovely to look at and listen to. But it is also the face of mediocrity and missed opportunities. A bad game can make a case for itself. A boring one is harder to forgive.

 

Rindo de quem hypou esse lixo.

 

 

Editado por Rare

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ahahah video review da ign com o cara nao conseguindo olhar por cima de uma caixa na cover por causa das tarjas matou

 

6,5 lindo :lolmor:

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Ainda não entendo quem fica feliz quando um jogo flopa (exceto os doentes, claro).

 

Uma pena. Um dia testarei, mas como não sou fã do estilo Heavy Rain provavelmente não vou gostar. Queria ver essa ambientação num jogo top.

 

edit -

 

 JeuxVideo Magazine: 15/20

 

    [Translated by Conduit] Gameplay : Very simple but efficient action scenes, a large amount of QTE and some poor sneaking levels.

    Graphics : Top notch textures, mind blowing effects and no transition between game and cinematics. Awesome.

    Sound: Really good ambiant score, good dialogs, and good feedback from the weapons.

    Duration :Almost 7 hours, without running, which is a bit short (knowing that cinematics is half the duration..).

    Global : A lovely object, between a movie and a game. Some can considers it half-win or half-fail, it is the way you love Videogames that will be decisive.

 

Gamepur: 9.5/10

 

    This is a game where everything just comes together perfectly, the audio, characters, the story and when you reach the end you can't help but think back at the experience you just witnessed.

 

Gameplane: 89%

 

    [Google Translated] Ready At Dawn provides an outstanding start to the PS4. Anyone who can start with sharp graphics, a great story, which is excellently presented and a sound that has no equal, something that should definitely strike. All those who how much content they receive calculate exactly one euro invested, however, think again about buying.

 

Forbes: 6.5

 

    While I can’t recommend you spend full price, I do think it’s worth checking out at some point—either when the price drops, or as a rental, or borrowed from a friend. It’s a really gorgeous game, and I don’t at all regret my time spent playing it. I’m certainly rooting for a sequel—one that can maintain its vision of being story-driven and compelling, but that pushes even harder to be a good game. Ambition is all well and good so long as the core mechanics are sound. And they simply aren’t sound in The Order: 1886.

 

CraveOnline: 6

 

    The Order: 1886 ends on a note that displays a full intention for there to be subsequent releases in the franchise. But in this day and age there isn’t any room for games that are costly to craft, and don’t stand out enough to be impactful. It’d be a surprise if a sequel ever saw the light of day.

 

4Gamers: 75/100

 

    [Google Translated] This is undoubtedly an artistic masterpiece. More so, we believe it is the time of writing the most impressive game on any platform. That is a serious statement, but we would not say anything if we were not sure. The framerate is also very smooth with no noticeable drops and the audio is at a similar level as the graphics. This is the reason that many people look forward to this title and shall certainly not disappoint. Rather, it has fully met our expectations and even exceeded.

 

Eurogamer

 

    It's shallow fun while it lasts, but The Order feels dated before its time. Despite being the PlayStation 4's new poster child, the latest pretty face for the new generation, Ready at Dawn's truncated epic feels like a product of the year of its inception - a time when the world was in thrall to Uncharted 2 and Heavy Rain, and before the prescribed dramatics of Quantic Dream turned sour with Beyond: Two Souls. The result is an earnest game, sometimes disarmingly so. There are no levelling weapons, no branching narrative decisions, no litany of unlockables - and there's absolutely no reason to return once it's all over.

 

IGN: 6

 

    The basic conflict at the heart of The Order: 1886 is that considerations for a cinematic approach are prioritized above the needs of basic gameplay. Its best aspects are its stunning looks, atmosphere, and style – which are truly fantastic – and entertaining fiction. But the shallow, slow, and generic quick-time event-riddled gameplay make it feel like an experience that would've been better served by a non-interactive movie than a game. With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it.

 

Videogamer: 6

 

    The Order is a beautiful dud. Instead of building the core mechanics and then wrapping everything else around it, instead it appears Ready at Dawn made a movie and wondered how to put a game into it. By all accounts it still hasn't worked it out.

 

Gamespot: 5

 

    What, then, to make of The Order: 1886? It is, at best, perfectly playable, and lovely to look at and listen to. But it is also the face of mediocrity and missed opportunities. A bad game can make a case for itself. A boring one is harder to forgive.

 

Escapist: 3/5

 

    The Order: 1886 is bland gameplay wrapped in admittedly gorgeous next generation graphics. It's not bad through and through, it's just disappointing.

 

Kotaku: No

 

    The Order: 1886 doesn't feel like the product of someone's grand vision; it feels like the tatters of that vision have been gathered, taped together, and presented as complete. The best I can say of it is that its premise is just novel enough to feel wasted. As I played, I kept wishing for some hint of inspiration, a dash of spirit to warm me against the chilly downpour of mediocrity. I found none

 

Polygon: 5.5

 

    The one area where The Order surpasses the "been there, shot that" vibe is in its presentation. There is, in my estimation, no better looking game on consoles. Victorian London is rendered in beautiful, exacting, sooty detail with just enough steampunk flourishes to make it seem otherworldly. The shift in fidelity between cutscene and gameplay is so imperceptible that it's hardly worth discerning between the two. Though hopelessly outdated from a mechanical perspective, The Order: 1886 is at least decked out in its next-generation finest.

 

Jimquisiton: 6.5

 

    Open-world games aren't going anywhere, and I don't want them to, but The Order is proof that there's still a place for linear, cinematic gaming experiences. It may look like a modern game, but The Order is a throwback to some of the best releases from the PlayStation 2: games that didn’t need a massive world to tell a cool story. It turns out I really missed that.

 

Editado por Soul Reaver

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Mas isso eu deixei claro hahahah os mais frescos não gostaria e é capaz de eu gostar mais que os sonystas até lol

Como pode, os caras lançam incompleto e ainda colocam em entrevista isso, é muita vontade de se foder mesmo.

Eles deixam coisas em aberto que chega a ser absurdo.

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Ainda não entendo quem fica feliz quando um jogo flopa (exceto os doentes, claro).

 

Não é nem o caso de ficar feliz quando o jogo flopa

 

Excesso de marketing da esse efeito nas pessoas... 

dissonancia cognitiva de um lado, junto com aquela sensação de "eu ja sabia" outro

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Como eu previ no primeiro review. Jogo com 3 hrs de campanha, 3 horas de cena. 

Filme interativo sem qualidade da Quantic aparentemente.

 

Uma pena, tinha tudo pra ser o carro chefe.

Acho essas notas somente boa pra quem tava em dúvida entre esse e bloodborne, tirando isso...

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Não fico feliz, mas era tão óbvio o que esse jogo seria pelos vídeos e previews que não consigo sentir tristeza ou decepção alguma com isso.

 

Kirby flopando é que me deixa triste, esperava algo do nível do Canvas Curse.

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Não achei óbvio que seria assim não. Principalmente pelos últimos vídeos: só mostravam combate.

 

Eu nunca tive a impressão de que seria mais Heavy Rain do que Uncharted.

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Pelo marketing torto do jogo e os walkthroughs, dava para esperar uma biriba, mas sempre fico decepcionado quando um conceito ou ambientação interessantes são subexplorados.

 

O mesmo vale para o Ryse ou qualquer outro caso similar.

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Sim, também tinha a mesma impressão, de um jogo de combate. Porém por já me decepcionar algumas vezes com hype, fiquei com o pé atrás e esperei ver o jogo. Com certeza eu jogarei, mas vou esperar aparecer alguma mídia física usada.

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Essa gif da videogamer soou meio escroto LOL

 

 

Pior que não dá nem pra fazer aquele quadrinho dos jogos que vão salvar o PS4.... essa porra tá na frente

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JeuxVideo Magazine: 15/20

 

    [Translated by Conduit] Gameplay : Very simple but efficient action scenes, a large amount of QTE and some poor sneaking levels.

    Graphics : Top notch textures, mind blowing effects and no transition between game and cinematics. Awesome.

    Sound: Really good ambiant score, good dialogs, and good feedback from the weapons.

    Duration :Almost 7 hours, without running, which is a bit short (knowing that cinematics is half the duration..).

    Global : A lovely object, between a movie and a game. Some can considers it half-win or half-fail, it is the way you love Videogames that will be decisive.

 

Gamepur: 9.5/10

 

    This is a game where everything just comes together perfectly, the audio, characters, the story and when you reach the end you can't help but think back at the experience you just witnessed.

 

Gameplane: 89%

 

    [Google Translated] Ready At Dawn provides an outstanding start to the PS4. Anyone who can start with sharp graphics, a great story, which is excellently presented and a sound that has no equal, something that should definitely strike. All those who how much content they receive calculate exactly one euro invested, however, think again about buying.

 

Forbes: 6.5

 

    While I can’t recommend you spend full price, I do think it’s worth checking out at some point—either when the price drops, or as a rental, or borrowed from a friend. It’s a really gorgeous game, and I don’t at all regret my time spent playing it. I’m certainly rooting for a sequel—one that can maintain its vision of being story-driven and compelling, but that pushes even harder to be a good game. Ambition is all well and good so long as the core mechanics are sound. And they simply aren’t sound in The Order: 1886.

 

CraveOnline: 6/10

 

    The Order: 1886 ends on a note that displays a full intention for there to be subsequent releases in the franchise. But in this day and age there isn’t any room for games that are costly to craft, and don’t stand out enough to be impactful. It’d be a surprise if a sequel ever saw the light of day.

 

4Gamers: 75/100

 

    [Google Translated] This is undoubtedly an artistic masterpiece. More so, we believe it is the time of writing the most impressive game on any platform. That is a serious statement, but we would not say anything if we were not sure. The framerate is also very smooth with no noticeable drops and the audio is at a similar level as the graphics. This is the reason that many people look forward to this title and shall certainly not disappoint. Rather, it has fully met our expectations and even exceeded.

 

Eurogamer

 

    It's shallow fun while it lasts, but The Order feels dated before its time. Despite being the PlayStation 4's new poster child, the latest pretty face for the new generation, Ready at Dawn's truncated epic feels like a product of the year of its inception - a time when the world was in thrall to Uncharted 2 and Heavy Rain, and before the prescribed dramatics of Quantic Dream turned sour with Beyond: Two Souls. The result is an earnest game, sometimes disarmingly so. There are no levelling weapons, no branching narrative decisions, no litany of unlockables - and there's absolutely no reason to return once it's all over.

 

IGN: 6.5/10

 

    The basic conflict at the heart of The Order: 1886 is that considerations for a cinematic approach are prioritized above the needs of basic gameplay. Its best aspects are its stunning looks, atmosphere, and style – which are truly fantastic – and entertaining fiction. But the shallow, slow, and generic quick-time event-riddled gameplay make it feel like an experience that would've been better served by a non-interactive movie than a game. With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it.

 

Videogamer: 6/10

 

    The Order is a beautiful dud. Instead of building the core mechanics and then wrapping everything else around it, instead it appears Ready at Dawn made a movie and wondered how to put a game into it. By all accounts it still hasn't worked it out.

 

Gamespot: 5/10

 

    What, then, to make of The Order: 1886? It is, at best, perfectly playable, and lovely to look at and listen to. But it is also the face of mediocrity and missed opportunities. A bad game can make a case for itself. A boring one is harder to forgive.

 

Escapist: 3/5

 

    The Order: 1886 is bland gameplay wrapped in admittedly gorgeous next generation graphics. It's not bad through and through, it's just disappointing.

 

Kotaku: No

 

    The Order: 1886 doesn't feel like the product of someone's grand vision; it feels like the tatters of that vision have been gathered, taped together, and presented as complete. The best I can say of it is that its premise is just novel enough to feel wasted. As I played, I kept wishing for some hint of inspiration, a dash of spirit to warm me against the chilly downpour of mediocrity. I found none

 

Polygon: 5.5

 

    The one area where The Order surpasses the "been there, shot that" vibe is in its presentation. There is, in my estimation, no better looking game on consoles. Victorian London is rendered in beautiful, exacting, sooty detail with just enough steampunk flourishes to make it seem otherworldly. The shift in fidelity between cutscene and gameplay is so imperceptible that it's hardly worth discerning between the two. Though hopelessly outdated from a mechanical perspective, The Order: 1886 is at least decked out in its next-generation finest.

 

Jimquisiton: 6.5/10

 

    Open-world games aren't going anywhere, and I don't want them to, but The Order is proof that there's still a place for linear, cinematic gaming experiences. It may look like a modern game, but The Order is a throwback to some of the best releases from the PlayStation 2: games that didn’t need a massive world to tell a cool story. It turns out I really missed that.

 

EGM: 4.5/10

 

    The Order: 1886 is a paper-thin PS4 launch title delivered 15 months behind schedule. It’s nowhere near as profound or innovative as it thinks it is—the epitome of all style and no substance.

 

Giant Bomb: 2/5

 

    There are things here worth checking out, but the action feels half-cocked and you'll be finished with it in an afternoon. I won't pretend to guess at how much $60 means to you, dear reader, but I will say that The Order is a middling experience with a couple of bright flashes that only serve to remind you that this could be a more interesting game if more of its ideas were fully formed. If you're bent on seeing The Order for yourself, you should probably rent it.

 

GameTrailers: 8.2

 

Gamersyde

 

    Simple and entertaining is how we’d best summarize our experience with The Order 1886. It’s bound to disappoint those hyping the game's release but it’s hard to ignore its issues. It’s an aesthetically stunning game that also falls flat thanks to a dearth of content and lack of boldness.

 

MetroUK: 4/10

 

 

Current Metacritic: 64

 

O da EGM doeu até em mim.

 

Pelo menos a Sony não ubisoftizou com o embargo dos reviews. Mas não acho que esperavam tanto tolete assim.

Editado por Rare

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Vixi, o caso é sério......não ligo para notas mas com todo mundo malhando não pode ser caso isolado.

Pena, se tivesse copiado o gears a risca com esse temática ele podia até não ser original mas medíocre é duro de engolir hein? Esse lance de jogabidade a la HEAVY RAIN é duro de engolir depois do marketing que foi feito, coisa de bocal...

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Estou decepcionado pela pré-order que fiz na saraiva.

 

Pré-order agora só Bloodborne e Dark Souls 2.

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Current Metacritic: 64

 

O da EGM doeu até em mim.

 

Pelo menos a Sony não ubisoftizou com o embargo dos reviews. Mas não acho que esperavam tanto tolete assim.

Ai que vc se engana, pra vc ter uma ideia eu nem pude dar upload nos trofeus e joguei offline. Embargo fodido.

 

Vou ali na pagina anterior buscar um post em particular hahahahahaha

lLCTobj.jpg

:huahua: :huahua: :huahua:

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