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iPhone, iPad, Android, Windows: Jogos de Smartphones em geral
Oceanhorn Looks Like A Stunning Zelda-Like Game For iPhone
Oceanhorn: Monster of Uncharted Seas looks like a game that looks inspired at least in part by The Legend of Zelda. It’s an action-adventure game that has you exploring the islands of uncharted seas, solving puzzles and defeating enemies. All of that sounds rather tame, though, so the question naturally arises… why should one care?
For starters, Oceanhorn looks great. A lot of games created for phones tend to be lacking in their visual appeal, whether it’s a result of poor technology or simply a lack of artistic vision. Not in the case of Oceanhorn, though—the game has a clear visual identity, and looks extremely polished to boot. It’s come a long way since its early days, and visually, it looks much, much better than that new Zelda.
Second—famed Japanese composers Nobuo Uematsu and Kenji Ito have worked on Oceanhorn. Uematsu is of course widely recognized for his work on Final Fantasy. Meanwhile, fans of Secret of Mana will probably recognize Ito for his contributions to that game. If you watch the trailer above, you’ll likely find the musical style very recognizable if you’ve played a few Square Enix games in your time.
Third—this is just a regular old game. It isn’t free-to-play, it isn’t pay-to-win, or any of those other fancy business models that smartphone games are known for. You just buy the game and you’re all set. Developers Cornfox & Bros. say that you’ll find about 10 hours of story-driven gameplay in Oceanhorn: Monster of the Uncharted Sea.
So, just what is this game about? Here’s a brief story summary from the developer:
You wake up and find a letter from your father. He is gone…
The only lead is his old notebook and a mysterious necklace. What happened?
Explore the islands of Uncharted Seas, a world filled with many dangers, puzzles and secrets. Fight monsters, learn to use magic and discover ancient treasures which will help you on your quest. Use all your wits and skill to unravel the mysteries of ancient kingdom Arcadia and sea monster Oceanhorn.
Oceanhorn will be available on the iPhone and iPad today.
Ridiculous Fishing é o melhor jogo de iPhone que já joguei. Já Kingdom Rush é impraticável e não tiver de um iPad mini pra cima. Comprei pro meu telefone e me arrependi. Continuei jogando no site da desenvolvedora.
Controle para smartphone. Por que???
A vantagem e diferencial de um smartphone ou tablet é ser diferente por ter touch...
Eu acho que essa indústria ta caminhando pra trás!!!
Quer controle? pegue um handheld oras....
Logitech (NASDAQ: LOGI ) unveiled its iPhone controller, the PowerShell, earlier this week. By attaching Logitech's device to Apple's (NASDAQ: AAPL ) iPhone 5, iPhone 5s, or fifth-generation iPod Touch, consumers can transform their smartphone or mp3 player into a powerful handheld console.
Apple's app store is already a major force in the gaming world, paying millions to game developers every single day. Yet it hasn't cornered the market for handheld gaming totally -- at least not yet. Nintendo's (NASDAQOTH: NTDOY ) handheld, the 3DS, continues to sell well. But with Apple's iPhone finally getting what it has long lacked -- buttons -- Nintendo's future looks uncertain.
Apple is already more important than Nintendo
When it comes to handheld gaming, Apple is already far more important than Nintendo. In the U.S., there are about 126 million mobile gamers, according to eMarketer, and though Apple's share of the mobile market has declined worldwide, it's still dominant in the U.S., making it likely that the majority of U.S. mobile gamers are playing on some sort of Apple device. In comparison, Nintendo has sold about 35 million 3DS consoles worldwide.
When it comes to money, Apple is ahead there, too. When it announced the iPad Air, Apple noted that over the past four months, it had paid mobile developers $25 million per day. Assuming that downloads hold up, Apple is on pace to pay developers over $9 billion in the next year -- much of that to game creators. In fact, Distimo estimates, via Forbes, that about 79% of app revenue comes from games; Apple could pay game creators over $7 billion next year.
The exact size of the Nintendo 3DS gaming market is less clear, but it's nowhere near $7 billion -- NPD reported that, in October, traditional video game software in total brought in just under $500 million in the United States.
But mobile games haven't appealed to core gamers
Yet despite the popularity of iOS gaming, traditional gamers have stuck to consoles. The most popular mobile titles (Candy Crush, Angry Birds, etc.) are simplistic games aimed at casual gamers. Although they're highly addicting and very profitable for the companies that developed them, they can't replicate the same experience as, say, Nintendo's Pokemon franchise.
But why is that? Largely, it comes down to input. With only a touchscreen to work with, mobile game developers are hamstrung in their ability to offer compelling titles. But Logitech's new device changes that.
If gamers buy Logitech's controller, they'll almost be transforming their iPhone into Nintendo's handheld -- both devices sport two shoulder buttons, four front-facing buttons, and a D-pad. Logitech's device is only missing Nintendo's directional nub.
With the ongoing decline of the traditional PC, Logitech has had to invest in new markets beyond its traditional keyboards and mice. It's turned to gaming accessories as a major area for growth, and there, I would expect the company to do more. A controller for Apple's iPad Air and iPad Mini seems like a natural next step, and could actually prove more compelling from a gaming standpoint as, according to Business Insider, tablet users spend more than two-thirds of their times gaming.
Nintendo is now dependent on handheld gaming
As a company, Nintendo is now very much dependent on the handheld gaming market. Its year-old Wii U has, so far, been an objective failure, missing Nintendo's expectations for sales. Nintendo sells the Wii U at a loss, which has weighed on earnings, and last quarter, caused Nintendo to report an operating loss of about $200 million. Nintendo's management expects the company to have sold 9 million Wii Us by the end of next March, but that won't happen, given that Nintendo sold less than 4 million as of the end of September, and will have to compete against both the PlayStation 4 and Xbox One this holiday season.
Nintendo's 3DS, however, has done quite well. In fact, it's been the best selling console in the U.S. for six months running. The recently released Pokemon X and Pokemon Y were both top sellers in October and should benefit Nintendo come earnings time.
But Nintendo's reliance on handheld gaming is dangerous, and potentially fatal. With Logitech's new controller, Apple's phones could finally get the sorts of the games that attract core gamers. When that happens, the reasons to own Nintendo's handheld will plummet.
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De acordo com a matéria do The Motley Fool, para o site, que é especializado em oferecer consultoria, análise e notícias aos investidores, a Apple já é mais importante que a Nintendo e o lançamento do novo Power Shell pode ser o fim da Big N. A linha de pensamento utilizada é a seguinte: O iPhone possui o público de jogos casuais, e com o controle certo ele pode ganhar o jogador hardcore também. Trocando em números, há cerca de 125 milhões de jogadores mobile contra 35 milhões do 3DS.
De qualquer forma, há pontos ignorados pelos "especialistas". A Sony já tentou algo parecido com o Xperia Play, que embora tenha sido bem sucedido, não afetou o público da casa do Super Mario. Além disso, há vários controles para o Android por aí, e nem por isso as vendas do 3DS caíram. A última aposta veio da NVIDIA, o Shield.
É certo que a Apple tem uma loja de aplicativos muito maior que o eShop, e também, se tratando de dinheiro, a Maçã fatura mais. Porém, jogos rápidos e casuais, na maioria das vezes, não conquistam o jogador a ponto de fazê-lo desistir do seu Nintendo.
Mas os tempos mudam e essa é a nova aposta de uma parte do mercado. Mas será que a Nintendo deveria mesmo se preocupar? Poderia a Apple ofuscar o brilho dos personagens clássicos da dona do 3DS? O que você acha? Qual será o resultado dessa nova batalha?
Olha o tipo de jogo que segamaníaco procura se informar.
É muito gay. É por isso que me odeia.
Hora de parar de clicar nos bostejos do maníaco de novo. Recalque demais mue dues.
Tu não cansa de ser cagado não , rapazola?
O Verão chegou, trazendo emoção, Prepare sua prancha e também o coração!
O Verão chegou, o amor está no ar, o mar tá de chamando, é hora de surfar!
O verão é tempo de ondas radica-a-a-a-ais~
O verão é tempo de ondas radicaaaaais~